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Firepathhd

The Fire Path (炎熱海道, Ennetsu Kaidou, alt. "The Shaft Over the Burning Water") is a location in Legend of Legaia. It leads the way to the volcanic underground of the Sebucus Islands and is the lair of a henchman of the Mist, Xain. The entrance to the Fire Path is found in the northwest corner of Octam and easily reached by citizens of the underground city.

Many Seru and monsters within the Fire Path discourage anybody from going near it, except for a single guard who blocks the entrance to anyone without explicit permission from the mayor to enter.

Storyline[]

The Fire Path is entered by Vahn, Noa and Gala as they attempt to save Octam (Underground) from being completely annihilated by earthquakes that cause the pillars holding up the buildings in town to sink into the darkness below. Hari of the Present warns them that the earthquakes are caused by a henchman of the Mist and orders them to defeat it before dying in an earthquake caused by it moments later, which the Ra-Seru heroes narrowly escaped.

Firepathpillarholdingoctam

The pillar holding up Octam (Underground).

As the Ra-Seru heroes venture farther into the Fire Path the main pillar holding up the Mayor's building in Octam started to tremble and shake, indicating that they had very little time left. Heading deeper into the Fire Path they find remnants of ancient ruins and wooden bridges connecting various islands underground. Eventually they reach the molten lava underground and it appears to be a dead end.

Gala suggests turning back and finding a different route, but Noa discovers a floating rock in front of them and hops on it, traveling across the lava. At Gala's call for her to turn back she joins Vahn and Gala and they all hop on the floating platform that takes them across the lava.

Firepathfloatingrock

Noa finds a way across

Eventually they meet the monster who had been causing the earthquakes up above - the stalwart Xain. Xain, appearing to be a mix of a minotaur and a centaur, had been causing the earthquakes by charging at pillars and punching them. Xain's fists alone were enough to destroy Octam and that meant a dangerous battle for the Ra-Seru heroes. At first Xain simply ignores them and says they will talk after he kills everyone up above, but after being bothered repeatedly he recognizes the Ra-Seru on their arms and asks if they are his enemy.

After confirming that they are there to defeat him, they start battle with Xain, who decides he must kill them in order to avoid punishment from his apparent master, Dohati. Vahn, Noa and Gala defeat Xain and cause the Sim-Seru to separate from the host body it was using. As a last gesture of evil, Xain plunges into the lava below and causes the volcanic underground to freeze completely solid.

Xainhostbody2

Xain freezes the lava!

{C}At first the Ra-Seru heroes do not know what sort of plan Xain had, but they discover later that the molten lava was powering the giant fans protecting Vidna from the Mist, and when they return there they find a desolate town overrun by Seru and Seru monsters. The frozen lava meant no more hot springs, but it also removed the super-heated steam blocking the entrance into Ratayu.

It is never indicated whether the lava will unfreeze after many years or if Xain's magic made the volcanic underground permanently frozen.

First levels of the Fire Path[]

In the first levels of the Fire Path it is rocky, barren, and filled with many monsters as well as the Seru Nova. Collapsed and sunken houses can be seen from previous earthquakes and farther into the Fire Path wooden bridges can be crossed to reach other areas, indicating that the people of ancient times who lived in the underground ruins lived as far down as that. Eventually Mist can be found in the first levels of the Fire Path, most likely coming from openings above ground that allow the Mist from the surface to spill into the area.


Volcanic Underground[]

The volcanic underground in the deepest part of the Fire Path is very hot, as expected. It is here that the final Fire Seru, Gola Gola, is encountered. Due to the lava on the ground, many areas cannot be traveled to until later.


Frozen Underground[]

After Xain freezes the lava and turns everything into ice, new paths can be discovered as Vahn, Noa and Gala are able to walk across the solid ground. A water Seru called Freed is now able to be encountered, and the Gola Gola have completely disappeared. The new pathways leads to some previously unobtainable treasure chests, and if the Ra-Seru heroes haven't opened treasure chests that were accessible before fighting Xain, they will have different and better items in them once opened while the underground is frozen.

Map[]

Characters
Playable Characters
Vahn - Noa - Gala
Ra-Seru
Meta - Terra - Ozma - Jedo - Horn - Mule - Palma - Unknown Ra-Seru
Villains
Rogue - Juggernaut - Cort - Jette - Zora - Dohati - Zeto - Gi Delilas - Che Delilas - Lu Delilas
Songi - Gaza - Saryu - Xain - Berserker - Caruban
Non-Playable Characters
Cara - Cathy - Cructes - Danpas - Debora - Disco King - Dr. Usha - Eliza - Emperor Etora VIII - Grantes - Hari - Ixis - Juno - Kin - Kina - King Drake III - King Nebular - Lezam - Luctes - Mar and Belde - Mary - Maya - Mei - Mon - Mrs. Danpas - Mrs. Usha - Nene - Nora - Old Deez - Old Water Witch - Old Wizard - Pepe - Pig - Pippy - Queen Minea - Sashia - Sol-Far - Sol-Mar - Soru - Tetsu - Theodore - Tieg - Val - Village Elder - Yuma - Zalan - Zopu
Locations
Worlds
Legaia - Seru-kai
Continents
Drake Kingdom - Sebucus Islands - Karisto Kingdom
Towns and Cities
Rim Elm - Drake Castle - Biron Monastery - Jeremi - Vidna - Octam - Octam (Underground) - Ratayu - Karisto Station - Sol Tower - Buma - Uru Mais - Nivora Ravine - Soren Camp - Conkram - Conkram (Past)
Boss Dungeons
Zeto's Dungeon - Dohati's Castle - Zora's Floating Castle - Rogue's Tower - Jette's Absolute Fortress - Bio Castle
Other
Hunter's Spring - Snowdrift Cave - The Valley - Mt. Rikuroa - West Voz Forest - East Voz Forest - Ancient Wind and Water Caves - Gate of Shadows - Ancient Path - Fire Path - Mt. Letona - Usha Research Center - Nivora Ravine - Mt. Dhini - Uru Mais - Noaru Valley
Lore
Races
Human - Soren - Seru - Ra-Seru - Sim-Seru - Rogue
Files
Book of Prophecy - Drake Castle's Water - The Geography of Drake Kingdom - Guidelines for Seru Trapping - King Drake's Letter
Mary's Diary - Maya's Unfinished Letter - Mrs. Usha's Diary - Official Guide to Sightseeing in Karisto
Official Guide to Sightseeing in Sebucus - Piece of Paper - Saryu's Letter - Slightly Soiled Diary - Zalan's Letter
Gameplay
Inventory
Accessories - Armor - Items - Weapons
Enemies
Monsters - Seru - Enemy Abilities
Mechanics
Arts - Elements - Magic - Stats - Statuses
Summons
Dark Summons - Earth Summons - Fire Summons - Light Summons - Lightning Summons - Water Summons - Wind Summons
Transportation
Door of Light - Door of Wind - Flying Train - Flying Seru
Mini-Games
Baka Fighter - Dance Contest - Fishing - Muscle Dome - Wild Card
Other
Shops - Treasure
Summoning and Abilities
Battle Commands
Attack - Item - Spirit - Summon - Run
Dark Summons
Hell's Music - Dream Illusion - Deadly Promise
Earth Summons
Crazy Driver - Canine Fangs - Odd Dimension - Meteor Cluster
Fire Summons
Burning Attack - Vertical Hammer - Spinning Flare - Inferno
Light Summons
Mystic Care - Holy Orb - Holy Eyes - Final Blast - Resurrector
Lightning Summons
Turning Laser - Plasma Storm - Space Cannon - Voltagor
Water Summons
Bubble Crush - Freezing Point - Deadly Rain - Deep Avalanche
Wind Summons
Sonicsizer - Violent Wind - Hell's Dive - Queen Twister
Non-Elemental Summons
Dark Eclipse
Media
Related Releases
Demo
Music
Original Soundtrack
Books
Manual - CB Project Strategy Guide - Prima's Official Strategy Guide - Novelization - V-Jump
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